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Quick Update - February 2020

Hi everyone,

You might be wondering where the February Update post is, so I just wanted to let you all know what's going on.

Last weekend, a dearly beloved member of my family passed away - my Aunty Carol. It's been a very difficult time for my family and I - both in the lead-up, and now that it's happened - and consequently I haven't prepared my usual monthly update. I haven't had much time this week to rectify that either, as I've been helping to prepare for my Aunt's memorial service. Honestly, in my downtime, I've just been turning off and collecting Pokemon haha - it's funny what we go back to when we're dealing with something like this =P

She and my Uncle have given me money every birthday to help fund 8-Bit Adventures 2 - even when I told them not to worry. My Aunt always gave me her love and support and believed in me. My deepest regret is that she won't be here to see the release of my work after all this time, but I'm going to do all that I can to live up to the faith that she placed in me. She was already going to be included in the Special Thanks section of 8-Bit Adventures 2, but the end of the game will also now feature a dedication to her. One of the themes of our story is about what it means to live a full life - and she was a woman who exemplified exactly that; a life filled with family, friends, and love.

On the brighter side of things, in case you missed it on social media, after 3 long months, the 8-Bit Adventures 2 battle system is finally working again! When Sufyan (the programmer) sent this fix to me, I let out the biggest sigh of relief you can imagine haha. There are still plenty more bugs to fix, but we've been back on track for testing again - and things are feeling really solid =D

Anyway, I just wanted to write this quick update to let you all know what's going on. I'll be alright, and the game is moving along - I just wanted to clarify why there's no proper February update. I sincerely apologise for that and hope to speak to you all again soon =)




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