My name is Joshua Hallaran and I’m an Australian indie developer, working under the company name Critical Games since 2011. Best known for creating RPGs on the PC - notably 8-Bit Adventures & Tales Across Time.
I am currently hard at work developing 8-Bit Adventures 2, with the collaboration of three very talented freelancers: artist Jerram Fahey, composer Sebastian Galvez, and programmer Dr “iBolt” Dhoom. The game is entirely self-funded and is by far the biggest project Critical Games has ever tackled. We hope to make it something truly special!
Last but not least, the 8-Bit Adventures 2 Promo Art was drawn by Ryan "Jamps" Jampole, best known for his work on the Mega Man, Sonic, and Dexter’s Lab comic book series’.
Down on your luck?
Have a question?
Found some of those
"diabolical traps" left by the Glitch?
If you need help, please feel free to post on the
8-Bit Adventures 2 Steam Community or email:
Please keep in mind that, being a 'First Look' Demo, the game is still unfinished and there will likely be unforeseen technical problems, bugs, and glitches.
I'm just one person, so your patience is sincerely appreciated when dealing with these issues!